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Stats:
Quests: 1,907
NPCs: 6,092
Skills: 930
Abilities: 3,691
Schematics: 1,612
Locations: 3,045
Users: 1,375,148
Comments: 9,421,486
Command List
This melee ability startles the opponent making them hesitate and slow down their attacks.
This healing command will heal wounded stat pools, if you have the requisite skill.
This Squad Leader command paints a target on target enemies, giving the group members a damage and accuracy boost to all attacks performed on creature or person. This enable a Squad Leader's group to cut through a group of difficult enemies far more efficiently than a group without a Squad Leader would perform.
%Used in making a macro. This lets you put variables in your text in order to automatically insert words and names. The available variables are:
  • %TU - your full name (first and last)
  • %TT - your current look at target target's full name
  • %NU - your first name
  • %NT - your target's short version name (first only)
  • %SU - personal subjective pronoun: he/she/it for the speaker
  • %ST - he/she/it for the target
  • %OU - personal objective pronoun: him/her/it for the speaker
  • %OT - him/her/it for your target
  • %PU - possessive: his/her/its for the speaker
  • %PT - his/her/its for your target
  • %RU - your species
  • %RT - your target's species
  • %KU - your profession title
  • %KT - your target's profession title
  • /accuse/accuse: You point accusingly at everyone else. /accuse self: Have you been bad? Tsk, tsk. /accuse target: You point accusingly at (target name).
    /ache/ache: You ache all over. /ache self: Eat something bad? Your stomach grumbles and aches. /ache target: You let (target name) know that your body aches for (him, her, or it).
    /acidcone1This attack inflicts acid damage on multiple targets
    /acidcone2This attack inflicts acid damage on multiple targets
    /acidsingle1This attack inflicts massive acid damage on a single target
    /acidsingle2Single target acid attack.
    /actionshot1This ranged attack can wreak havoc with a target's Action pool drain and regeneration rates.
    /actionshot2This ranged attack can wreak havoc with a target's Action pool drain and regeneration rates.
    /activatecloneAllows you to activate your clone if you've been killed or deathblown and the cloning screen fails to appear. This can only be used after you are dead.
    /addpowerAllows you to deposit power without using the radial menu.
    /adjust/adjust: You adjust your outfit. There you go! Perfect! /adjust self: You tighten down your gear and get ready for action. /adjust target: You adjust (target name)'s outfit for (him, her, or it).
    /adn/adn: You openly show that your patience has expired. /adn self: A bit frustrated with yourself? /adn target: You encourage (target name) to hurry. Any day now!
    /afksets you character to "Away from keyboard" so others know you are not currently available.
    /afk4drink/afk4drink: We'll be waiting! You announce you are AFK to get a drink. /afk4drink self: You let everyone know that you will be going to grab a drink next break. /afk4drink target: You remind everyone that (target name) went AFK to go get a beverage.
    /afk4food/afk4food: Your stomach will thank you. You announce you are AFK to grab a bite. /afk4food self: You announce that you will be AFK to grab some food at the next break in the action. /afk4food target: You let everyone know that (target name) went AFK to find sustenance.
    /afkmessageDisplays (or changes if you add text after) the messages that will appear to others when you are in the AFK state.
    /afktimeDisplays (or changes if you add number after) how long before you automatically go to AFK state when not interacting with game.
    /agree/agree: You nod in agreement. /agree self: You agree with yourself. /agree target: You agree with (target name).
    /aimThis combat move allows you to give up an attack round in order to gain better accuracy on your next ranged attack.
    /airguitar
    /alarmclock (minutes)(message)The text message will display for you after the selected time passed. Example, "/alarmclock 60 Walk the dog" will remind you to walk your dog in an hour
    /alias (name) (value)Creates command /(name) with value (value). Example: "/alias flos /flo 1;/pause 10;/flo 2;/pause 10;" Command _name_ may then be used in a macro. Commands survive server resets, and apply to all characters on the computer.
    /amazing/amazing: That was amazing! How did they do that? /amazing self: You amaze yourself! /amazing target: You try to amaze (target name) with a magic trick.
    /animalAttackThis ability allows a Jedi to enter the mind of his or her look-at target and cause it to attack the current combat target. Note that this ability will only work on creatures.
    /animalCalmThis ability will cause a target that is in combat to stop attacking, returning to its normal peaceful state. Note that this ability will only work on creatures.
    /animalScareThis ability allows a Jedi to enter the mind of the target and fill it with unease, scaring the target away. Note that this ability will only work on creatures.
    /anonSet your character to anonymous for the purpose of searches.
    /anxious/anxious: You feel anxious. /anxious self: You look around anxiously. /anxious target: You look anxiously at (target name).
    /apologize/apologize: OOPS!! Sorry everyone!! /apologize self: You apologize to yourself. But what good is that doing to do unless you forgive yourself too? /apologize target: You apologize to (target name) and beg (his, her, or its) forgiveness.
    /applaud/applaud: You give a hearty round of applause. /applaud self: You give yourself a hand. Go ahead, you deserve it! /applaud target: Bravo! Bravo! You give (target name) an ovation.
    /archArch Back /arch: You arch your back like a cat. /arch self: You arch your back in an effort to work the kinks out. SNAP! CRACK! POP! /arch target: You arch your back seductively for (target name).
    /areatrackGives the Ranger the ability to track area clues to determine what type of people or creatures have been in the area recently. The type of creatures that can be tracked depend upon what sub-abilities you have.
    /areatrackGives the Ranger the ability to track animals through the area track command.
    /areatrackGives the Ranger the ability to track the direction of the target using the /areatrack command.
    /areatrackGives the Ranger the ability to track non-player characters.
    /areatrackGives the ranger the ability to track the distance to the target.
    /areatrackGives the Ranger the ability to track players for 500m
    /attend/attend: You listen hard. /attend self: You listen to something only you can hear. /attend target: You listen to (target name).
    /autoDeclineDuelTo turn this feature on, type the slash command /autoDeclineDuel in the spatial chat window. To turn this feature off, type the slash command /autoDeclineDuel in the spatial chat window again to allow duel invites.
  • Dueling: This command will allow you to automatically decline all duel requests.
  • /avoidIncapacitationThis ability allows a Jedi to prevent themselves from going into an unconscious state. This power only last for a short time and can quickly deplete a Jedi of Force power if they try to remain conscious for a lengthy period of time.
    /ayt/ayt: You try to figure out who is AFK and who is not. /ayt self: I don't know. Are you really here? /ayt target: Hello? (target name)? Well it seems (his, her, or its) lights are on, but is anyone home?
    /backhand/backhand: You raise your hand as if to backhand slap someone. /backhand self: You backhand slap your other palm, emphasizing your point. /backhand target: You slap (him, her, or it) in the face with a swift backhand.
    /backhand/backhand: You raise your hand as if to backhand slap someone. /backhand self: You backhand slap your other palm, emphasizing your point. /backhand target: You slap (him, her, or it) in the face with a swift backhand.
    /bad/bad: Uh. What just went horribly wrong? /bad self: Just how bad have you been? /bad target: You make it obvious that you think (target name) has been bad.
    /badfeeling/badfeeling: You have a bad feeling about this... /badfeeling self: You start to express your bad feeling and think better of it. /badfeeling target: You signal to (him, her, or it) that you have a bad feeling about this...
    /bah/bah: BAH! /bah self: You take one look at your surroundings and think aloud, "BAH!" /bah target: You look (target name) up and down and utter, "BAH!"
    /bak/bak: You let everyone know you are back at your keyboard. /bak self: You smile contentedly as you realize you are back to your old self again! /bak target: You wish that (target name) would come back to (his, her, or its) keyboard.
    /bandflourishWhen /bandflourish is turned on, band members utilizing it will synchronize their flourishes to be more band-like. However, you do not get any experience for this like you would for a normal flourish.
    /bandleaderTransfers Band Leader status to indicated player.
    /bang/bang: You bang your head to the music. /bang self: You bang your head against the wall. /bang target: You bang (target name)'s head against the wall.
    /bark/bark: You get on all fours and bark like a dog. /bark self: You bark at yourself. /bark target: BARK BARK! You bark at (target name).
    /bateyelashes/batlashes: And whom are you trying to impress? You bat your lashes. /batlashes self: You practice batting your lashes. /batlashes target: You bat your lashes at (target name).
    /bbl/bbl: You tell everyone you will be back later... See ya soon! /bbl self: Trying to have an out of body experience, are we? /bbl target: You let (target name) know that you will be back later.
    /beam/beam: Feeling radiant, are we? /beam self: You beam at yourself. /beam target: You beam at (target name).
    /beckon/beckon: You do your best to gather everyone around you. /beckon self: You summon your inner strength. /beckon target: You motion at (target name) to come here.
    /belch/belch: You let out a resounding belch! Feel better? /belch self: You try to muffle your belch. /belch target: You belch in (target name)'s face.
    /berserk2While berserk, you cause more melee damage to your targets but get hit more often in return. This is more powerful than Berserk 1.
    /berzerk1While berserk, you cause more melee damage to your targets but get him more often in return.
    /bite/bite: You snap your teeth at everyone around you. /bite self: You bite your lip nervously. /bite target: You bite (target name) on the leg.
    /blame/blame: You blame everyone else. /blame self: You blame yourself. /blame target; You blame (target name).
    /bleed/bleed: MEDIC!! You bleed on the ground. /bleed self: You bleed all over yourself and make a nice pool of blood at your feet. /bleed target: You bleed all over (target name).
    /bleed/bleed: MEDIC!! You bleed on the ground. /bleed self: You bleed all over yourself and make a nice pool of blood at your feet. /bleed target: You bleed all over (target name).
    /bleedingshotThis ranged attack is of medium power, but can cause its target to bleed.
    /blink/blink: You blink. /blink self: You blink in disbelief. /blink target: You blink in disbelief at (target name).
    /blow/blow: You pull out a string and some soapy water and proceed to blow bubbles. /blow self: You blow your hair out of your face. /blow target: You blow in (target name)'s ear.
    /blowkiss/blowkiss: You blow kisses. /blowkiss self: Got it! You catch a kiss. /blowkiss target: You blow a kiss to (target name).
    /blush/blush: You blush. /blush self: You blush in embarassment. /blush target: You blush at (target name).
    /bmoc/bmoc: You look around for the BMOC. /bmoc self: You are "THE MAN"!! You declare yourself BMOC. /bmoc target: You cast your BMOC vote for
    /bob/bob:You bob your head to the beat. /bob self: You go bobbing for apples. /bob target: You bob up from behind (target name).
    /bodyshot1This attack targets our attack on your targets Health pool, making it much more effecient than attacking normally. Also increases damage with an increased chance to hit. Cost is dependant on the weapon used.
    /bodyshot2This attack is more powerful than bodyshot 1, targetting your targets Health pool it's the staple of the Pistoleer's life.
    /bodyslam/bodyslam: Unable to find a target, you pull a stuffed animal from your pack and bodyslam it! TAKE THAT! /bodyslam self: You pick yourself up and throw yourself on the ground. /bodyslam target: You try to pick up (target name) and bodyslam (him, her, or it).
    /boogle/boogle: You boogle at that concept. /boogle self: You boogle at yourself. What were you thinking? /boogle target: You boggle at (target name). What did (he, she, it) just say?
    /bored/bored: Bored! /bored self: You go stir-crazy from boredom. /bored target: You tell (target name) that you are bored of (him, her, it).
    /bounce/bounce: You bounce around with excitement. /bounce self: You try to bounce yourself off the ground. /bounce target: You bounce circles around (target name).
    /bouquet/bouquet: Wow! Great trick! You pull a flower out of thin air. /bouquet self: You grab a flower and inhale deeply of the flowers' smell. /bouquet target: Awww. How nice of you! You give a flower bouquet to (target name).
    /bow/bow: You bow. /bow self: You gracefully perform a flourished bow. /bow target: You bow to (target name).
    /bow2/bow2: You bow. /bow2 self: You gracefully perform a flourished bow. /bow2 target: You bow to (target name).
    /bow3/bow3: You bow. /bow3 self: You gracefully perform a flourished bow. /bow3 target: You bow to (target name).
    /bow4/bow4: You bow. /bow4 self: You gracefully perform a flourished bow. /bow4 target: You bow to (target name).
    /bowhead/bowhead: You bow. /bowhead self: You gracefully perform a flourished bow. /bowhead target: You bow to (target name).
    /brandish/brandish: You brandish your weapon at the general area. /brandish self: You look exasperated and sarcastically brandish your weapon. /brandish target: You brandish your weapon menacingly at (target name).
    /brb/brb: Be Right Back! /brb self: You take a leave of absence from reality. /brb target: You tell (target name) that you will be right back.
    /broadcastgalaxy
    /broadcastplanet
    /brt/brt: BRT! /brt self: Not much farther now!! /brt target: You tell (target name) to go on and that you will be right there.
    /burp/burp: You burp loudly torward the judges. /burp self: Was it tasty? You burp to yourself and get a bitter, acidic taste in your mouth. /burp target: You burp in (target name)'s face.
    /burstrunUsing this command will allow you to run very fast for a short time. It is a useful way to escape a tight situation. Once you slow down, you will be very tired.
    /bye/bye: BYE! /bye self: BYE-BYE! /bye target: You wish (target name) well and hope to see (him, her, or it) soon.
    /cackle/cackle: You cackle. /cackle self: You cackle insanely at yourself. /cackle target: You cackle in (target name)'s face.
    /callretreat/callretreat: RETREAT!! /callretreat self: You prepare to retreat. /callretreat target: You give (target name) the signal to retreat.
    /callstop/callstop: Everybody stop! /callstop self: You bravely try to stop the onrushing world. /callstop target: You order (target name) to stop.
    /calm/calm: You try to calm everyone down. /calm self: You take a deep breath and count to 10. 1.. 2.. 3.. /calm target: You try to calm (target name) down.
    /cancelCraftingSessionEnds your current crafting session.
    /catchbreath/catchbreath: You wheeze and gasp for air as you try to catch your breath. /catchbreat self: You rest your hands on your knees and try to catch your breath. /catchbreath target: You signal to (target name) that you will be just a moment as you catch your breath.
    /censor/censor: You are applied at the usage of obscenities. /censor self: You scold yourself and wash your own mouth with soap. /censor target: You censor (target name).
    /centerofbeingThis command will cause your character to focus on avoiding combat blows. This will only apply when you are wielding a melee weapon.
    /changeBandMusicUsed by the band leader to change the song the band is playing.
    /changeDanceChanges the dance you are doing
    /channelForceThis ability allows a Jedi to quickly convert some of his natural life energy into usable Force power.
    /chargeshot1This ranged attack can knock a target down.
    /chase/chase: You don't have to go home, but you can't stay here! /chase self: You turn circles, chasing your own tail. /chase target: You chase (target name) around the area.
    /chatRoomBrowser
    /chatRooms
    /chatRoomWho
    /cheek/cheek: You turn your head and expose your cheek looking for a kiss. /cheek self: You point to your cheek indicating where to kiss. /cheek target: You give (target name) a tender kiss on the cheek.
    /cheer/cheer:You cheer wildy. /cheer self: You cheer for yourself! YAY ME! /cheer target: YAY!! You cheer for (target name).
    /chestpuff/chestpuff: You puff up your chest and attempt to look imposing. /chestpuff self: You chest-puff and pump up your own ego a bit. /chestpuff target: You realize that (target name) is just chest-puffing and let (him, her, or it) know that (he, she, or it) full of hot air.
    /chortle/chortle: You chortle. /chortle self: With a series of nasally snorts, you chortle to yourself. /chortle target: You chortle uncontrollably at the sight of (target name).
    /chuckle/chuckle: You chuckle. /chuckle self: You chuckle to yourself. /chuckle target: You chuckle politely at (target name).
    /claimthis is short for the /claimVeteranReward command. This command is used to bring up the choices for the new veteran rewards, in addition to the Sorosuub Yacht.
    /claimVeteranRewardThis command is used to bring up the choices for the new veteran rewards, in addition to the Sorosuub Yacht.
    /clap/clap: You clap your hands together. /clap self: You give yourself a hand. /clap target: You clap for (target name).
    /claw/claw: You hiss and bare your claws. /claw self: You remove a file from your pack and begin to sharpen your claws. /claw target: You claw at (target name).
    /clientMood
    /clientSocial
    /clone
    /closeeyes/closeeyes: You close your eyes for a moment. /closeeyes self: You close your eyes for a moment, thinking. /closeeyes target: You close your eyes, unwilling to look at (target name).
    /coloredlightsCreates an effect.
    /combarea/combarea: Looking for something? You comb the area. /combarea self: There you are! /combarea target: You comb the area searching for (target name).
    /combatAim
    /combatEscape
    /combatModeCheck
    /combatSpam
    /combatTarget
    /combhair/combhair: You claw at the knots in your hair in desperate need of a comb. /combhair self: You comb your hair. There! Perfect! /combhair target: You comb (target name)'s hair.
    /comfort/comfort: You comfort everyone and let them know it will be OK. /comfort self: You subtly drop the hint that you could use more comforting. /comfort target: You comfort (him, her, or it).
    /commandWhen used in chat, changes your response from "say" to "command"
    /commandBrowser
    /commandBrowserMacro
    /commandBrowserString
    /community
    /conDisplays difficulty rating of creature or NPCs compared to the your skill with your weapon in hand.
    /concealThis allows you to use a camo kit to become far less noticable to NPC's and Mobs while in a concealed state. This can also be used on other players.
    /concealshotRanged sneak attack that can damage a target without them knowing where the shot came from.
    /congratulate/congratulate: Congrats to all! /congratulate self: You give yourself a pat on the back. /congratulate target: You congratulate (him, her, or it).
    /consentAllows targeted player to use the /corpse command on your corpse.
    /contemplate/contemplate: You contemplate. /contemplate self: You contemplate your future. /contemplate target: You contemplate (target name)'s future.
    /conversationResponse0
    /conversationResponse1
    /conversationResponse2
    /conversationResponse3
    /conversationResponse4
    /conversationResponse5
    /conversationStartStarts a conversation with the target.
    /conversationStart
    /conversationStopEnds a conversation with the target.
    /conversationStop
    /corpseMoves your corpse to you if you are within 20 meters.
    /cough/cough: *COUGH* *COUGH* /cough self: *cough* *ahem* You hack out a stifled cough. Trying to tell someone something? /cough target: You cough in (his, her, or its) face.
    /cover/cover: You tell everyone to cover up! /cover self: Feeling a draft? /cover target: Get some clothes on (target name)!
    /covereyes/covereyes: You cover your eyes. /covereyes self: You hide your eyes behind your crossed arms. /covereyes target: You cover (his, her, or its) eyes.
    /cower/cower: You cower. /cower self: You cower submissively. /cower target: You cower away from (him, her, or it).
    /cringe/cringe: EEP! You cringe. /cringe self: You cringe at the thought. /cringe target: You cringe away from (target name) in fear.
    /cry/cry: You burst into tears. /cry self: You cry uncontrollably. /cry target: You cry on (his, her, or its) shoulder.
    /cuckoo
    /culater/culater: See ya later. /culater self: "Not if I see you first!" /culater target: See ya later, (target name).
    /curse/curse: You spew obscenities. /curse self: You quietly curse yourself. /curse target: You spew obscenities at (target name), and let (him, her, or it) have it.
    /curtsey/curtsey: You curtsey for your audience. /curtsey self: You perform a very formal curtsey. /curtsey target: You curtsey to (target name).
    /dance/dance: You dance about the area. /dance self: You dance with yourself. /dance target: You grab (target name) and drag (him, her, or it) to the dance-floor.
    /dazzlePerforms a dazzling effect of color and lights.
    /debugPrint
    /deepbow/deepbow: You bow deeply. /deepbow self: You bow deeply before yourself and almost fall over. /deepbow target: You bow deeply before (target name), showing great respect.
    /defend/defend: You try to stand imposingly, exhibiting your intent to defend the area. /defend self: You prepare to defend yourself. /defend target: You step in front of (target name), ready to defend (him, her, or it).
    /demandWhen used in chat, changes your response from "say" to "demand"
    /demure/demure: You blush shyly. /demure self: You blush, smiling secretly. /demure target: You blush shyly at (target name).
    /denyserviceEntertainers can use this command to add/remove a name to a list of people who will not be healed by viewing their show. The list expires at the end of the playing session.
    /deride/deride: Playing the town fool? You ridicule everyone about you. /deride self: You deride yourself. /deride target: You laugh at (target name) with contempt.
    /dies
    /disagree/disagree: You politely disagree. /disagree self: You change your mind and disagree with your last statement. /disagree target: You disagree with (target name).
    /disband(Group Leader Only) Disbands current target or entire group if no target is named.
    /distractPerforms a distracting effect of color and lights.
    /diveshotA diving shot that will cause you to roll and attack at the same time, leaving you in a prone position.
    /doh/doh: Doh! /doh self: DOH! DOH! DOH! /doh target: You look at (him, her, or it) and say "DOH!"
    /doubletapThis attack fires two bolts at once, causing additional damage to the target.
    /down/down: You point at the ground. /down self: You're staying right here! /down target: You tell (target name) to stay right here.
    /dragplayerThis command allows you to drag an incapacitatied player to safety. It functions similarly to the /corpse comman, in that you must be somewhat close fo this command to work.
    /drainForce This attack allows a Jedi to drain stored Force power from another Jedi.
    /dream/dream: You float away on a fluffy white cloud. /dream self: Daydreaming again? /dream target: Dreamy, isn't (he, she, or it)?
    /droidtrackWith this ability you will receive a continuous update from your droid on where you target has been.
    /drool/drool: You drool incessantly, creating a small puddle at your feet. /drool self: You drool all over yourself. /drool target: You drool all over (him, her, or it).
    /dropDrops the targetted item in your possession.
    /duck/duck: You duck! /duck self: Quack! Quack! /duck target: You duck behind (target name).
    /duelChallenges the targetted player to a duel. Duels are to the death or until both players type /endduel.
    /dumpStops all macros from running.
    /earthDisplays the earth time
    /echo
    /echuta/echuta: E chu ta! /echuta self: You foam at the mouth, driveling as you curse under your breath. /echuta target: You spray (target name) with spittle as you curse at (him, her, or it) in (his, her, or its) face.
    /eek/eek: Eek! /eek self: You take one look at yourself and exclaim "EEK!" /eek target: You look at (target name) and exclaim "EEK!"
    /ejectIf you are stuck in a building or other feature of the landscape, this should unstick you.
    /elbow/elbow: You try to clear the immediate area about you by throwing out your elbows. /elbow self: You cringe in pain as you hit your funny bone. /elbow target: You elbow (target name) in (his, her, or its) side.
    /emboldenpetsThis causes your pets to become bolder, at some cost to you.
    /embrace/embrace: You hold your arms out offering a gentle embrace. /embrace self: You give yourself a warm embrace. /embrace target: You gently hold (target name) in your arms and give ( him, her, or it) a warm embrace.
    /emoteDisplays whatever text you follow it with as an action of your character. For example, if your name is Laine and you type "/emote loves Tatooine." then "Laine loves Tatooine." will be seen by everyone in your area.
    /encourage/encourage: Go Team Go! /encourage self: You can do it! /encourage target: You encourage (him, her, or it).
    /endduelEnds a duel. Both players must do this to stop the duel.
    /enragepetsThis command causes all of your pets to become berserk for a time, causing more damage but also taking more.
    /evilgrin/evilgrin: You crack an evil grin. /evilgrin self: You grin evily at your thoughts. /evilgrin target: You flash a wicked grin at (target name).
    /examineBrings up a window with information about the target.
    /exhausted/exhausted: You collapse to the ground exhausted /exhausted self: You singnal that you are absolutly exhausted /exhausted target: You inform (target name) that you are exhausted and must rest.
    /eyebrow/eyebrow: You raise an eyebrow. /eyebrow self: You raise an eyebrow at yourself. /eyebrow target: You raise an eyebrow at (him, her, or it). What is (he, she, or it) up to?
    /eyeshotDamages an opponent's mind with a powerful attack, and can also blind the target.
    /faint/faint: You faint. /faint self: You look pale, as if about to faint. /faint target: You faint into (his, her, or its) arms.
    /false/false: You believe that is false. /false self: On second thought, you don't believe what you just said is true. /false target: You refuse to believe what (he, she, it) is saying.
    /faq/faq: You direct everyone to the FAQ. /faq self: You reference to the FAQ. /faq target: You direct (target name) to the FAQ.
    /fastblastThis ranged attack hits a target's torso and arms for a high amount of damage.
    /fear/fear: You tremble with fear. /fear self: You become paralyzed with fear. /fear taret: You scream in terror at the sight of (him, her, or it).
    /featuredSolo/featuredSolo: Performs a featured solo sot light effect.
    /feel/feel: You feel blindly at your surroundings. /feel self: You feel about yourself, checking for holes. /feel target: You feel (his, her, or its) bicep. What do you think?
    /feh/feh: FEH! /feh self: You look at the condition of your gear and exclame, "FEH!" /feh target: You look disgustedly at (target name) and utter, "FEH!"
    /feigndeathThis command allows the smuggler the ability to pretend he has been incapacitated. Enemies might just leave the smuggler alone...
    /fiddle/fiddle: You fiddle with random objects. /fiddle self : You pull a puzzle cube from your pack and fiddle with it. /fiddle target: You fiddle with (target name)'s gear.
    /fidget/fidget: you fidget restlessly. /fidget self: You fidget restlessly in anticipation. /fidget target: You fidget restlessly at (target name).
    /findBrings up list of commonly searched for locations. Selecting a location will create a waypoint to the nearest one of that type. To remove the waypoints you created, type /find clear.
    /findFriend/findFriend will only work when the player you are trying to find has you on their friend's list. It will create or update a 'friend' waypoint to a friend's current location.
    /firejetCreates an effect.
    /firejet2/firejet2: Performs a fire jet column effect.
    /firelightningcone1This ranged area attack fires a cone in front of the player, damaging multiple opponents at once with a huge electrical blast.
    /firelightningcone2This powerful ranged area attack fires in a cone in front of the player, damaging multiple opponents at once with a huge electrical blast. This is more powerful than Lightning Cone 1.
    /firelightningsingle1This ranged attack blasts a target with a high jolt of electicity, causing good damage.
    /firelightningsingle2Causes a powerful blast of electricity to a single target.
    /firstaidThis Medic ability lets you stop a target's bleeding.
    /firstpalm/fistpalm: You pound your fist into your palm. Curses! /fistpalm self: You slam your palm into your fist, muttering under your breath. /fistpalm target: You slam your palm with your fist, muttering under your breath about (target name)'s idiocy.
    /fishStart Fishing
    /flail/flail: You flail wildly. /flail self: You flail wildy at yourself, as if trying to get something off your body. /flail target: You flail at (target name).
    /flame/flame: You take a deep breath and exhale verbal flames everywhere. /flame self: You put your flame-proof suit. /flame target: You verbally flame (target name).
    /flamecone1This ranged attack covers multiple enemies in a flaming sheet of fire.
    /flamecone2This ranged attack covers multiple enemies in a flaming sheet of fire.
    /flamesingle1This command sends a blast of attacks towards a single target, causing massive damage.
    /flamesingle2This ranged attack fires multiple bursts of fire at a single opponent.
    /flashbomb
    /flashspeeder This command creates a deed for the Flash Speeder in your inventory. A "free" gift given to those that pre-ordered the Star Wars Galaxies expansion: Jump to Lightspeed. The Flash Speeder will appear in your inventory as a DEED. If you ever want a new Flash Speeder you can /flashspeeder, pay 20K, and get a new one. The deeds are no drop and can only be put in inventory or bank.
    /flee/flee: FLEE!! /flee self: Time to flee? /flee target: GO! RUN AWAY! FLEE!!
    /flex/flex: You flex your muscles. /flex self: You flex your bicep and secretly push it up with your other hand. /flex target: You flex for (him, her, or it).
    /flip/flip: You flip a coin. /flip self: You flip head-over-heels. /flip target: You flip head-over-heels for (target name).
    /flipcoin
    /flirt/flirt: You flirt with danger. /flirt self: You flirt with yourself. A little self-involved are we? /flirt target: You flirt with (him, her, or it).
    /flourish 1Flourish actions change depending on your chosen skill. /flo (n) can be used as well.
    /flourish 2Flourish actions change depending on your chosen skill. /flo (n) can be used as well.
    /flourish 3Flourish actions change depending on your chosen skill. /flo (n) can be used as well.
    /flourish 4Flourish actions change depending on your chosen skill. /flo (n) can be used as well.
    /flourish 5Flourish actions change depending on your chosen skill. /flo (n) can be used as well.
    /flourish 6Flourish actions change depending on your chosen skill. /flo (n) can be used as well.
    /flourish 7Flourish actions change depending on your chosen skill. /flo (n) can be used as well.
    /flourish 8Flourish actions change depending on your chosen skill. /flo (n) can be used as well.
    /flower/flower: You pull a delicate flower from your pack and hold it gently. /flower self: You inhale deeply trying to smell the flower's sweet scent. /flower target: You give a delicate flower to (target name).
    /flurryshot1This ranged attack can make a single target dizzy.
    /flurryshot2This ranged attack can make multiple targets dizzy at once.
    /flushingshot1Allows you to startle and stun a single opponent.
    /flushingshot2Allows you to startle and stun multiple opponents at the same time.
    /flutter/flutter: You heart flutters wildy. /flutter self: Your heart flutters wildly as you clench your chest hand-over-hand. /flutter target: Your heart flutters at the sight of (him, her, or it).
    /followAutofollows your target. Use /stopfollow to cease following.
    /fool/fool: You look around for you FOOL brand. /fool self: You brand yourself the fool. /fool target: You brand (target name) as the FOOL!
    /forceAbsorb1This ability allows a Jedi to absorb some of the Force power from an incoming Force.
    /forceAbsorb2This ability allows a Jedi to absorb some of the Force power from an incoming Force attack. This ability will absorb more Force power than Force Absorb 1.
    /forceArmor1This ability allows a Jedi to create a protective barrier around themself that will stop a portion of incoming damage. This ability will only stop normal damage types.
    /forceArmor2This ability allows a Jedi to create a protective barrier around themself that will stop a portion of incoming damage. This ability will only stop normal damage types.
    /forceChokeThis ability allows a Jedi Master to use the Force to constrict the air passage of the target, doing a considerable amount of damage.
    /forceCureDiseaseCures target of any disease state effects.
    /forceCurePoisonCures the target of any poison state effects.
    /forceFeedback1This ability allows a Jedi to cause damage to an opponent when they are attacked with Force attacks for a short period of time.
    /forceFeedback2This ability allows a Jedi to cause damage to an opponent when they are attacked with Force attacks for a short period of time. This ability feeds back a greater amount of damage from a Force attack than Force Feedback 1.
    /forceIntimidate1Causes all enemies within a cone radius (16 meter radius) eminating from the Jedi to become intimidated.
    /forceIntimidate2Causes all enemies within a cone radius (33 meter radius) eminating from the Jedi to become intimidated.
    /forceknockdown1This attack allows a Jedi to release a kinetic burst from his or her palm. This will not damage the target but it is enough to knock them down.
    /forceknockdown2This attack allows a Jedi to release a large kinetic burst from his or her palm. This will knock down multiple targets in the area, but will not do any damage.
    /forceKnockdown3This attack allows a Jedi to release a large kinetic burst from his or her palm. This will knock down multiple targets in the area, but will not do any damage.
    /forceLightningCone1This attack allows a Jedi to direct a fork of lightning to hit multiple targets.
    /forceLightningCone2This attack allows a Jedi to direct a lightning strike against a multitude of targets. While doing more damage than Force Lightning Cone 1, this attack also has a chance of causing all targets struck by the lightning to become dizzy.
    /forceLightningSingle1This attack allows a Jedi to direct an arc of electricity to the target.
    /forceLightningSingle2This attack allows a Jedi to direct a bolt of lightning towards the target. This has a chance of stunning the target as well as doing more damage than Force Lightning Single 1.
    /forceMeditateThis ability allows a Jedi to enter a state where their stored Force power can replenish faster than normal. A Jedi is very vulnerable while in this meditative state.
    /forceofwillThis meditative art allows the incapacitated user to attempt to channel their mental energies back into their conscious mind thereby returning the used to an active state much sooner then normally attainable.
    /forceResistBleedingThis ability allows a Jedi to use their Force power to increase their bodies natural resistance to bleeding.
    /forceResistDiseaseThis ability allows a Jedi to use their Force power to increase their bodies natural resistance to diseases.
    /forceResistPoisonThis ability allows a Jedi to use their Force power to increase their bodies natural resistance to poisons.
    /forceResistStatesThis ability allows a Jedi to use their Force power to increase their bodies natural resistance to various state attacks.
    /forceRun1Increases your run speed for a short duration.
    /forceRun2Increases your run speed for a short duration. This ability allows you to run faster than with Force Run 1.
    /forceRun3Increases your run speed for a short duration. This ability allows you to run with blinding speed.
    /forceShield1This ability allows a Jedi to create a barrier around themself that will stop a portion of incoming Force attacks.
    /forceShield2This ability allows a Jedi to create a barrier around themself that will stop a significant portion of incoming Force attacks. This ability will stop more damage than Force Shield 1.
    /forceSpeed1This ability allows a Jedi to perform actions slightly faster than normal.
    /forceSpeed2This ability allows a Jedi to perform actions faster than normal. This ability allows the Jedi to move faster than with Force Speed 1.
    /forceThrow1This attack allows a Jedi to throw nearby junk at the target.
    /forcethrow2This attack allows a Jedi to throw many objects at the target, and will very likely hit any enemies that are standing near the target.
    /forceWeaken1This ability allows a Jedi to debilitate his or her opponent, making the target more vulnerable to attack.
    /forceWeaken2This ability allows a Jedi to severely debilitate his or her opponent, making the target more vulnerable to attack. This ability is more powerful than Force Weaken 1.
    /friendBrings up your friends list.
    /frown/frown: You frown. /frown self: You frown at yourself. /frown target: You frown at (him, her, or it).
    /fullautosingle1This ranged attack shoots multiple bolts at once at a single target.
    /fullautosingle2This ranged attack shoots multiple bolts at once at a single target.
    /fume/fume: You fume with rage. /fume self: You fume and mouth words best left unspoken. /fume target: You fume with rage at (him, her, or it).
    /fuzzy/fuzzy: You get that warm and fuzzy feeling inside. /fuzzy self: You squeeze yourself with a warm and fuzzy feeling inside. /fuzzy target: (target name) makes you feel warm and fuzzy inside.
    /gSame as /gsay -- sends a message to group channel.
    /gag/gag: You gag in disgust. /gag self: You stick your finger in your mouth and make gagging sounds. /gag target: You gag in disgust at (target name).
    /gallopBurst run for mounts
    /gape/gape: You gape. /game self: Your jaw drops and hits the ground with a resounding *THUD*. /gape target: You gape at (him, her, or it).
    /gasp/gasp: *GASP!* /gasp: self: You gasp for air! /gasp target: *GASP!* You gasp at (target name).
    /gawk/gawk: Looking dumbfounded, you gawk. /gawk self: You gawk at yourself. /gawk target: you gawk at (target name).
    /gaze/gaze: You gaze in awe at your surroundings. /gaze self: You gaze in awe at yourself. /gaze target: You gaze in awe at (him her, or it).
    /gcwShows which side is winning the Galactic Civil War.
    /giggle/giggle: HEHE! /giggle self: You giggle at yourself. /giggle target: You giggle at (him, her, or it).
    /giverose/rose: You extend and offer it. /rose self: You give yourself a rose and smell deeply of its scent. /rose target: You give (target name) a rose.
    /giveup/giveup: "I GIVE UP!" /giveup self: You shake your head and murmur "I give up..." /giveup target: Apparently, (he, she, or it) is not worth the trouble. "I give up!"
    /glare/glare: You glare about furiously. /glare self: You galre furiously out of the corner of your eyes. /glare target: You glare at (him, her, or it).
    /gloat/gloat: You gloat. /gloat self: You gloat quietly to yourself. /gloat target: You gloat at (him, her, or it).
    /glow/glow: You glow happily. /glow self: Feeling special? /glow target: You glow and and let (him, her, or it) know how happy (he, she, or it) makes you.
    /going/going: CHARGE!! /going self: Are you sure you wanted to do that? /going target: CHARGE!! Targeting...(target name).
    /grantzoningrightsGrants the target the rights to place a commercial structure, such as a cantina, in the borders of your city. The rights last 24 hours.
    /greet/greet: You greet the passers-by. /greet self: You greet yourself. /greet target: You greet (him, her, or it).
    /grin/grin: You grin. /grin self: You grin at yourself. /grin target: You grin at (target name).
    /groan/groan: You groan loudly. /groan self: You groan at yourself. /groan target: You groan loudly at (him, her, or it).
    /group autolootDisplays status of autoloot (group leader can toggle this by adding on or off to end of command)
    /group autoloot creditsDisplays status of autoloot of credits (group leader can toggle this by adding on or off to end of command)
    /group autoloot itemsDisplays status of autoloot of items (group leader can toggle this by adding on or off to end of command)
    /group autosplitDisplays status of autosplit (group leader can toggle this by adding on or off to end of command)
    /group infoDisplays names of group members, current options, etc.
    /group leaderDisplays group leader's full name.
    /group menu(group leader only) Displays a menu for toggling options on and off.
    /group notifyDisplays status of each notify option (group leader can toggle this by adding on or off to end of command)
    /group notify creditsDisplays whether or not group members will receive notification when credits are looted. (group leader can toggle this by adding on or off to end of command)
    /group notify deathDisplays whether or not group members will receive notification when a group member dies. (group leader can toggle this by adding on or off to end of command)
    /group notify harvestDisplays whether or not group members will receive notification when items are harvested. (group leader can toggle this by adding on or off to end of command)
    /group notify incapacitationDisplays whether or not group members will receive notification when a group member becomes incapacitated. (group leader can toggle this by adding on or off to end of command)
    /group notify itemsDisplays whether or not group members will receive notification when items are looted. (group leader can toggle this by adding on or off to end of command)
    /group options(group leader only) displays a menu for toggling options on and off.
    /groupChatSends message to group channel
    /groupSaySends message to group channel
    /grovel/grovel: You grovel in the dirt. /grovel self: You grovel fawningly. /grovel target: You grovel at (target name)'s feet.
    /growl/growl: GRRRRRR! /growl self: You growl at yourself. /growl target: You growl at (him, her, or it).
    /grumble/grumble: You grumble. /grumble self: You grumble to yourself. /grumble target: You grumble somthing rude about (target name).
    /grunt/grunt: You grunt. /grunt self: You grunt at yourself. /grunt target: You grunt at (target name).
    /gsaySends message to group channel.
    /gtellSends message to group channel.
    /guildSend a message to guild channel, can also be used as /gu.
    /guildsaySame as /guild or /gu -- sends message to guild channel.
    /gulp/gulp: *GULP!!* /gulp self: Don't choke now! /gulp target: You gulp at (target name).
    /hack/hack: You hack. /hank self: You hack up a furball. /hack target: You hack up a (target name).
    /hail/hail: You hail passes-by. /hail self: You hail yourself with a handful of pebbles. /hail target: You hail (target name).
    /halfnelson/halfnelson: You motion as if to put someone into a half-nelson. /halfnelson self: You put yourself into a half-nelson. /halfnelson target: You put (target name) into a half-nelson. "Say uncle!"
    /halo/halo: You smile innocently and don your halo. /halo self: You shine your halo. /halo target: You smile at (him, her, or it) and don your halo.
    /hand/hand: You ask if anyone can give you a hand. /hand self: You give yourself a hand. /hand target: You give (him, her, or it) a gentle kiss on the hand.
    /handshake/handshake: You offer a handshake. /handshake self: You shake your own hand. /handshake target: You shake (his, her, or its) hand.
    /harvestHarvests the corpse of a mob (Scout only). Can be refined as follows:
  • /harvest bone
  • /harvest hide
  • /harvest meat
  • /harvestcorpseThis ability allows you to extract resources from the corpses of dead animals (not humanoids). The three types are Meat, Hide, and Bone, though all three may not be available on the same corpse. This item is avaialble on the radial menu when a corpse is targetted if the character has the novice scouting skill. Harvesting corpses is the best way to gain scout experience. Use the radial menu to select which type of resource you would like to harvest from the corpse, or use the commands: /harvest hide; /harvest bone; /harvest meat to specify which resource to harvest.
    /haveconsentThis command will display a list of everyone who has the consent to loot your corpse.
    /headache/headache: You complain about a headache. /headache self: You grab your skull and beg the pain to stop. /headache target: You toss (him, her, or it) a couple analgesics.
    /headlock/headlock: You demonstrate the proper headlock technique. /headlock self: You put yourself in a headlock. /headlock target: You put (target name) in a headlock.
    /headshot1This ranged targets an opponent's head in order to damage their Mind pool.
    /headshot2This ranged attack targets an opponent's head in order to damage their Mind pool.
    /healActionSelf1Repairs a moderate amount of your Action damage.
    /healActionSelf2Repairs a large amount of your Action damage.
    /healActionWoundOther1Heals a moderate amount of the target player's Action wounds.
    /healActionWoundOther2Heals a large amount of the target player's Action wounds.
    /healActionWoundSelf1Heals a moderate amount of your Action wounds.
    /healActionWoundSelf2Heals a large amount of your Action wounds.
    /healAllOther1Repairs a moderate amount of damage to all of the target player's Health, Action, and Mind pools.
    /healAllOther2Repairs a large amount of damage to all of the target player's Health, Action, and Mind pools.
    /healAllSelf1Repairs a moderate amount of damage to all of your Health, Action, and Mind pools.
    /healAllSelf2Repairs a large amount of damage to all of your Health, Action, and Mind pools.
    /healBattleFatigueSelf1Removes a moderate amount of your Battle Fatigue.
    /healBattleFatigueSelf2Removes a large amount of your Battle Fatigue.
    /healdamageThis command will heal damaged stat pool, if you have the requisite skills and medicine.
    /healHealthSelf1Repairs a moderate amount of your Health damage.
    /healHealthSelf2Repairs a large amount of your Health damage.
    /healhealthwoundother1Heals a moderate amount of the target player's Health wounds.
    /healHealthWoundOther2Heals a large amount of the target player's Health wounds.
    /healHealthWoundSelf1Heals a moderate amount of your Health wounds.
    /healHealthWoundSelf2Heals a large amount of your Health wounds.
    /healMindSelf1Repairs a moderate amount of your Mind damage.
    /healMindSelf2Repairs a large amount of your Mind damage.
    /healMindWoundOther1Heals a moderate amount of the target player's Mind wounds.
    /healmindwoundother2Heals a large amount of the target player's Mind wounds.
    /healmindwoundself1Heals a moderate amount of your Mind wounds.
    /healmindwoundself2Heals a large amount of your Mind wounds.
    /healstatesotherRemoves all negative state effects from the target player.
    /healStatesSelfRemoves all of your negative state effects.
    /healthshot1This effect is a very minor DOT on the target's Health pool. Basically stops regen, which doesn't seem to exist most of the time.
    /healwoundThis command will heal wounded stat pools, if you have the requisite skills and medicine.
    /hearnoevil/hearnoevil: You cover your ears. /hearnoevil self: You stare blankly forward with your hands over your ears. /hearnoevil target: You cover your ears and try to block (him, her, or it) out. LA LA LA LA LA LA.
    /helperSets your character to "Newbie Helper" for the purpose of searches.
    /helpme/helpme: HELP! /helpme self: You help yourself. /helpme target: You look to (him, her, or it) for help.
    /hero/hero: You look for a hero to save you. /hero self: You are your own greatest hero! /hero target: MY HERO! You proclaim (target name) as your hero.
    /hiccup/hiccup: You hiccup. /hiccup self: You hiccup strongly and get a bitter-sour taste in your mouth. /hiccup target: You hiccup and beg (target name) for help to get rid of them.
    /high5/hi5: You hold your hand up to give a high-five. /hi5: You give yourself high-five. /hi5 target: You give (him, her, or it) a high-five. YEAH!
    /hiss/hiss: You hiss. /hiss self: You hiss under your breath. /hiss target: You hiss at (target name).
    /hobble/hobble: You hobble. /hobble self: You hobble about in circles. /hobble target: You hobble about (target name).
    /holdon/holdon: You hold on for dear life. /holdon self: You hold onto yourself. Need a security blanker? /holdon target: You hold onto (him, her, or it), not letting go!
    /hop/hop: You hop around. /hop self: You hop on one foot. /hop target: You hop around (target name).
    /hose/hose: You hose everyone down. /hose self: You hose yourself down. Take it easy there! /hose target: You help (target name) to cool off a bit.
    /hot
    /hug/hug: You hold your arms out and offer a hug. /hug self: You give yourself a hug. /hug target: You give (him, her, or it) a hug.
    /huge/huge: You hold your arms out wide and indicate it was HUGE! /huge self: You guess that it was HUGE! /huge target: You indicate to (him, her, or it) that it was HUGE!
    /hum/hum: You hum. /hum self: You hum a tune to yourself. /hum target: You hum a tune for (target name).
    /hunger/hunger: You grow hungry. /hunger self: Your stomach rumbles with a hollow, empty sound. /hunger target: You indicate to (target name) that you are hungry.
    /iffscrambleScrambles your ship's identity to always appear as friendly. Run this when you are under attack - but if you succeed, do not attack that same ship! Note: This command is usable by all Piloting professions.
    /imfull/imfull: You pet your stomach denoting you are full. /imfull self: You rub your stomach, feeling overstuffed. /imfull target: You indicate to (target) that you are full.
    /imitate/imitate: You imitate a statue and stand perfectly still. /imitate self: You imitate yourself. Kind of pointless, isn't it? /imitate target: You imitate (target name).
    /innate equilibriuminstantly balances all remaining health, action, and mind points to the same value. (May be Zabrak only)
    /innateregenerationA temporary constitution buff only usable by Trandoshans.
    /innocent/innocent: You do your best to look innocent. /innocent self: You claim innocence. /innocent target: You do your best to look innocent for (target name).
    /inquireWhen used in chat, changes your response from "say" to "inquire"
    /installmissionterminalAllows the mayor to place a mission terminal within the borders of his city.
    /interruptWhen used in chat, changes your response from "say" to "interrupt"
    /intimidateWhen a target is intimidated, they are not able to hit their targets as often.
    /intimidate2When a target is intimidated, they are not able to hit their targets as easily. This is more powerful than Intimidate 1.
    /introduce/introduce: You introduce everyone to each other. /introduce self: WELL MET! You introduce yourself to everyone. /introduce target: Everyone, meet (target name).
    /inventoryIconify
    /inventoryMaximize
    /inviteInvites target player into your group (only group leaders can invite additional people into an existing group).
    /isafk/isafk: You notify everyone around you that you are going AFK. Hurry back now! /isafk self: OK... You are really AFK now. /isafk target: You point out that (target name) is AFK.
    /isafk/isafk: You notify everyone around you that you are going AFK. Hurry back now! /isafk self: OK... You are really AFK now. /isafk target: You point out that (target name) is AFK.
    /jam/jam: Just a moment! /jam self: You announce you will be done in just a moment. /jam target: You inform (target name) that (he, she, or it) only has just a moment to finish.
    /jas/jas: Just one more second. /jas self: 1-one-thousand. DING! Done yet? /jas target: You inform (target name) that (he, she, or it) only has a few seconds left.
    /jediMindTrickThis ability allows a Jedi to project his or her conciousness into the weak minded. This will affect NPC's or creatures that are currently under the control of another player, causing them to forget their master and turn rogue.
    /jk/jk: HA! /jk self: You let yourself know you were just kidding. /jk target: You inform (target name) that you were just kidding.
    /joinAccepts an invitation to join a group or band.
    /jump/jump: BOIING!! You jump high in the air! /jump self: You try to jump over yourself and land square on your head. /jump target: You jump up and down on (him, her, or it).
    /kipupshotThis will cause you to spring to your feet and shoot, leaving you in a standing position.
    /kiss/kiss: You close your eyes and pucker up, ready for a kiss. /kiss self: You hiss yourself. /kiss target: You kiss (target name) gently on the lips.
    /kisscheek
    /knockdownfireThis ranged attack which blasts the target with a quick rush of flame at their upper body, which can cause them to be bowled over by the shear force directed at them, causing them to become dizzy as well.
    /knockwood/knockwood: You knock. /knockwood self: You knock on wood. /knockwood target: You knock on (target name)'s head.
    /kowtow/kowtow: You kowtow. /kowtow self: You kowtow to yourself. /kowtow target: You kowtow before (target name).
    /kowtow/kowtow: You kowtow. /kowtow self: You kowtow to yourself. /kowtow target: You kowtow before (target name).
    /lagging/lagging: LAAAAAGGGGG!!! /lagging self: You announce that you are lagging. /lagging target: You point out that (target name) is lagging.
    /large/large: You spread your arms out some and meter a large-ish size. /large self: You guess that it would be large. /large target: You indicate to (target name) that it was large.
    /lastditchA single, powerful shot taken with precise aim to cause a large amount of damage. This shot takes a lot out of the user and causes a large delay vefore the next action can be taken.
    /laugh/laugh: HAHA!! /laugh self: You laugh at yourself. /laugh target: You laugh at (target name).
    /lean/lean: You lean forward. /lean self: You lean up against a wall. /lean target: You lean on (target name).
    /leer/leer: You leer enviously at everyone around you. /leer self: You leer enviously at yourself. /leer target: You leer enviously at (target name).
    /legshake/legshake: Your legs shake. /legshake self: You shake your legs, as if trying to get something off of it. /legshake target: You try to shake (him, her, or it) off your leg.
    /legshot1This ranged attack targets an opponent's legs in order to damage their Action pool.
    /legshot2This ranged attack targets an opponent's legs in order to damage their Action pool.
    /lfgSets your character to "Looking for group" for purpose of searches.
    /lick/lick: You lick your lips. /lick self: You lick yourself. /lick target: You lick (him, her, or it).
    /lives
    /logoutLogs your character off the server. You should be in a hotel, house or campsite for a safe logout, otherwise your character will be at the mercy of the world for 3 additional minutes.
    /lol/lol: That was funny. /lol self: You try to hold it in, but burst out laughing. /lol target: You laugh out loud at (him, her, or it).
    /lootLoots targeted corpse.
    /lootAiCorpseloots targeted Ai corpse.
    /lootPlayerCorpseLoots targeted Player corpse.
    /loser
    /lost/lost: Lost, eh?\ /lost self: You look around, utterly lost. /lost target: You think (he, she, or it) is lost, eh?
    /love/love: Ain't love grand? /love self: You love being you! /love target: You profess your love to (him, her, or it).
    /luck/luck: Feeling lucky? /luck self: You wish yourself the best of luck! /luck target: Good luck, (target name)!
    /makeLeader(group leader only) Transfers leadership to target group member.
    /manual/manual: You produce the manual and suggest a quick read. /manual self: You refer to the manual. /manual target: You politely suggest reading the manual to (him, her, or it).
    /maskscentMasks your scent from aggressive creatures for a short time.
    /medicalforageThis command allows you to forage material from the area that can be used to create medical supplies.
    /meditateThis ability allows the user to enter a trance like state. Meditation can slow the effects of poison and disease as well as stop disease. At the higher levels of proficiency, it can heal wounds as well. This is a kneeling graphic, was bugged shortly now fixed as Publish 6
    /medium/medium: You spread your arms out a bit and signify a medium size. /medium self: You guess that it would be about medium sized. /medium target: You indicate to (target name) that it was about medium sized.
    /melee1hbodyhit1This melee attack targets the body in order to damage the target's Health pool.
    /melee1hdizzyhit1This melee attack can make a single target dizzy.
    /melee1hhit1This melee attack inflicts more damage than the basic One Hand attack.
    /melee1hlunge1This melee attack allows you to slightly extend your range, and it can change the posture of your target.
    /melee1hlunge2This melee attack allows you to slightly extend your range, and it can knock your target down.
    /melee1hspinattack1This melee area attack can damage multiple targets at once.
    /melee2harea1This attack can lower the posture of multiple targets at once.
    /melee2harea2This attack can lower the posture of multiple targets at once.
    /melee2harea3This powerful attack can blind and damage and lower the posture of multiple targets simultaneously.
    /melee2hheadhit1This melee attack targets the head in order to damage the target's Mind.
    /melee2hheadhit2This melee attack targets an opponent's head in order to damage the target's Mind pool. This is more damaging then Twi-Hand Head Hit 1.
    /melee2hheadhit3This melee attack targets an opponent's head in order to damage the target's Mind pool. The is more damaging then Two-Hand Head Hit 2.
    /melee2hhit1This melee attack inflicts more damage than the basic Two Hand attack.
    /melee2hhit2This advanced melee attack inflicts more damage than Two-Hand Hit1.
    /melee2hhit3Very powerful single target attack.
    /melee2hlunge1This melee attack allows you to slightly extend your range, and it can change the posture of your target.
    /melee2hlunge2This melee attack allows you to slightly extend your range, and it can knock down your target.
    /melee2hmindhit1This melee attack targets the opponent's head in order to WOUND the target's mind pool.
    /melee2hmindhit2This attack targets the opponent's head in order to affect the target's mind pool.
    /melee2hspinattack1This melee area attack can damage multiple targets at once.
    /melee2hspinattack2This melee area attack can damage multiple targets at once.
    /melee2hsweep1This melee attack can lower the posture of a single target.
    /melt/melt: You melt. /melt self: You melt into your own arms. /melt target: You melt into (his, her, or its) arms.
    /mercy/mercy: You appeal for mercy. /mercy self: You appeal to your merciful side. /mercy target: You beg for mercy from (target name).
    /mfdIconify
    /mfdMaximize
    /mfdNext
    /mfdPrev
    /mimic/mimic: You mimic passers-by. /mimic self: You mimic yourself. /mimic target: You mimic (target name).
    /mindBlast1This attack allows a Jedi to invade someone's mind, causing a chance for the target to become stunned, intimidated, or dizzy, as well as dealing a moderate amount of damage.
    /mindBlast2This attack allows a Jedi to project a wave of mental intrusion, dealing damage to the target and those in the immediate area as well as causing a chance for those affected to become stunned, intimidated, and dizzy.
    /mindshot1This ranged attack can wreak havoc with a target's Mind pool drain regeneration rates.
    /mindshot2This ranged attack can wreak havoc with a target's Mind pool drain regeneration rates.
    /mirror/mirror: You hold up a mirror. /mirror self: You pull a mirror from your pack and check your appearance. /mirror target: You hold up a mirror up for (target name).
    /missionBrowser
    /missionCreation
    /missionDetails
    /mock
    /model
    /mood noneReturns your default mood to neutral
    /moodsdisplays a list of moods.
    /mope/mope: You mope. /mope self: You mope around. /mope target: You mope about (target name).
    /mosh/mosh: You mosh about, bumping into everyone. /most self: You mosh by yourself, looking quite strange. /mosh target: You mosh into (target name).
    /mourn/mourn: You mourn /mourn self: You mourn the loss of friends. /mourn target: You mourn for (target name).
    /move back (n)Moves the targeted item (n) tenths of a meter toward you, if you have permission to move it. Great for setting up furniture. You can also use /move back (n) where (n) can be any integer from 1-50.
    /move down (n)/move down (n)
    /move forward (n)Moves the targeted item (n) tenths of a meter away from you, if you have permission to move it. Great for setting up furniture. You can also use /move forward (n) where (n) can be any integer from 1-50.
    /move up (n)/move up (n)
    /multitargetpistolshotThis ranged attack for pistols hit multiple targets at once.
    /mutter/mutter: You mutter. /mutter self: You mutter about yourself. /mutter target: You mutter something snide about (target name).
    /nails/nails: You drag your nails down a stony surface creating an annoying, high-pitched sound. /nails self: You blow your nails and buff them on your clothes. /nails target: You drag the edge of a fingernail down the side of (him, her, or it) neck.
    /nap/nap: You take a quick nap. /nap self: You find a nice place to rest and settle for a quick nap. /nap target: You curl up in (his, her, or its) lap and settle for a catnap.
    /nausea/nausea: You feel nauseous. /nausea self: You suddenly feel nauseous and quicly cover your mouth. /nausea target: You look at (target name), suddenly feeling nauseous.
    /nelson/nelson: You practice your full nelson maneuver. /nelson self: You try to put yourself in a full nelson. /nelson target: With a single swift move, you put (target name) in a full nelson.
    /nod/nod: You nod. /nod self: You nod at yourself reassuringly. /nod target: You nod at (target name).
    /noogie/noogie: You look for a noogie target. /noogie self: You give yourself a noogie. /noogie target: You give (him, her, or it) a noogie.
    /nose/nose: You put your nose in the air. /nose self: You touch the tip of your nose. /nose target: You raise your nose at (target name).
    /nudge/nudge: You nudge everyone. /nudge self: You try to nudge yourself. /nudge target: You nudge (him, her, or it).
    /nuzzle/nuzzle: You make a nuzzling notion. /nuzzle self: You nuzzle yourself. /nuzzle target: You nuzzle (his, her, or its) neck.
    /omg/omg: OMG! /omg self: You clasp your hand over your forehead and exclaim, "Oh my gosh!" /omg target: Oh my gosh, (target name)!
    /onehandbodyhit2This melee attack targets the body in order to damage the target's Health pool. It is stronger than One-Hand Body Hit 1.
    /onehandbodyhit3This melee attack targets the body in order to damage the target's Health pool.
    /onehandhealthhit2This ability aims at the targets body in order to wound his health pool.
    /onehandscatterhit2This attack can hit multiple parts of the body at once.
    /onehandspinattack2This melee area attack can damage multiple targets at once, wiht a chance to blind them.
    /oneknee/oneknee: You take a knee. /oneknee self: You take a knee and bow your head. /oneknee target: You take a knee before (target name).
    /opossum/opossum: You play dead. /opossum self: You keel over and play dead. /opossum target: You look with fear upon (target name), fall to the ground, and play dead.
    /overchargeshot2Causes significant damage to the target at the cost of your weapon's power supply.
    /pant/pant: You pant. /pant self: You hang your toungue out and pant like a dog. /pant target: You pant at (target name).
    /pat/pat: You pat your head. /pat self: You pat yourself on the back. /pat target: You pat (him, her, or it) on the head.
    /payup
    /peer/peer: You peer around. /peer self: You peer at yourself. /peer target: You peer at (target name). What is (he, she , or it) up to?
    /peptalk/peptalk: GO TEAM! /peptalk self: GO ME! /peptalk target: You can do it (target name)!
    /persistentMessageBrowser
    /persistentMessageComposer
    /pet/pet: You cradle your arms and pet an imaginary creature. /pet self: You pet yourself. /pet target: You pet (target name).
    /pet attackCommands your pet to attack the target.
    /pet followCommands the pet to follow you.
    /pet followother This command instructs your pet to follow the target you have indicated.
    /pet formationThis enables you to bring multiple pets into a pre-determined formation, such as a wedge.
    /pet friend This causes your pet to make friends with a target.
    /pet groupThis command enables you to add your pets to your group. This makes them much easier to target quickly.
    /pet guardThis command causes your pets to guard an individual (target another player, tell your pet to guard, and the pet will automatically defend that player).
    /pet patrolCommands your pet to guard a small area.
    /pet ranged attackThis command makes your pet use its ranged attack (if it has one).
    /pet ranged attack