The Mon Calamari share the same homeworld as the Quarren. Many
xenobiologists believe the Mon Calamari are descended from squid, but
evolved a more humanoid appearance than the Quarren. The males have
salmon-colored skin, lobed heads, and protruding eyes. The females are
more streamlined, with olive-colored markings on their salmon skin. An
amphibious species with fishlike faces and huge eyes, the Mon Calamari
are among the galaxy's most peaceful and intelligent beings. They are a
colorful species, with skin tones ranging the full spectrum of known
hues. Many Mon Cal are also marked by vibrant spots or stripes. The Mon
Calamari can survive underwater for long periods of time and are
powerful swimmers. The Mon Cal are also psychologically attuned to
their environment. When visiting wet, cool planets they become very
energetic and cheerful; in contrast, they may be quite depressed and
languid on hot, dry worlds.
Mon Calamari Society The Mon
Cal, as they are often called, are shore-dwellers, land creatures who
prefer to to live near the water. Early Mon Cal civlizations fed on the
creatures they found in the shallows, and developed an advanced
aquaculture system. When they discovered the Quarren - the other
intelligent race on Calamari, who live in the ocean deeps - the two
races combined to create a symbiotic society in which both races
flourished. Together, they built the huge floating cities that
populated Calamari's oceans. Unlike the Quarren, the Mon Cal desired to
travel to the stars, and began experimenting with space flight. Their
first starships were quite successful, but their dreams of a peaceful
life in space was cut short.
As with most other alien races, the Mon Cal were simply
exploring the galaxy when they were discovered by the Empire. They were
quickly put on Palpatine's list of races to subjugate. However, the Mon
Cal were one of the few races that put up a fight in the face of
certain doom. The normally-peaceful Mon Cal learned quickly from the
tactics of the Imperial invaders, and were able to drive them off. This
solidified the Mon Cal psyche, and they decided to join the Alliance
and overthrow Palpatine's New Order. After serving the Alliance at the
Battle of Endor, the Mon Cal have continued to be persecuted by the
remnants of the Empire. Calamari was the first place the reborn
Palpatine took his World Devastators, and was later attacked by Admiral
Daala, in an attempt to show her superiority. The Mon Cal, along with
Quarren and the New Republic, have driven back all attempt to take the
planet.
The idealistic Mon Cal enjoy a progressive society that
promotes the values of justice and peace. They are tireless explorers,
but seek out other planets for knowledge rather than conquest. As
individuals, they may seem soft-spoken, gentle, determined, and
generous. They control their emotions well and have a nearly superhuman
capacity for intense concentration. More impulsive species may view the
Mon Cal as extremely stubborn. Mon Cal speak Basic and Mon Calamari.
Mon Calamari Council This body
of Old Republic loyalists was installed as the leaders of the planet
Calamari, during the height of the Clone Wars. With the defeat of the
Quarren Isolation League, the planet Calamari found itself without a
centralized government. Tensions continued to seethe, so the Mon
Calamari Council was formed to help restore order. Representatives from
the Quarren and Mon Calamari races served on the Council, hoping to
show the planet's inhabitants that there would be no favoritism in the
decisions of the Council. During the early stages of the New Order, the
Council approved a measure which opened up the planet to the rest of
the galaxy. When the Empire tried to subjugate Calamari, the Council
agreed to defend their homeworld with as much force as possible. This
ultimately drove the Empire off Calamari, and the Council began
considering whether or not to ally itself with the Alliance to Restore
the Republic. Initially, it was feared that the native Quarren would
resent being allied with a predominantly human organization. Mon
Calamari industry, however, began providing warships to the Alliance.
In the wake of the Battle of Yavin, the Mon Calamari Council formally
agreed to join the Alliance.

Throughout
the galaxy, Mon Cal are probably best-known for their great scientific
knowledge and mechanical aptitude. In particular, they are widely
respected for their striking starships, each a unique fusion of art and
engineering. But Mon Cal certainly aren't limited to intellectual
pursuits; they can also apply their great intelligence to exploration,
tactical combat, and even complete mastery of weapons.
Mon Calamari Defense Force
Formed in the aftermath of the Galactic Civil War, the Mon Calamari
Defense Force was created to ensure homeworld security on the planet
Calamari. Made up of equal numbers of Quarren and Mon Calamari, the
Defense Force developed its own navy to help protect the planet from
further Imperial aggression
Mon Calamari Knights This band
of Mon Calamari was known as the sworn protectors of their homeworld
for many generations, a fact which rankled many Quarren. During the
earliest history of their civilization, the Mon Calamari Knights were
the primary force which kept the Quarren insurrectionists at bay,
thereby maintaining the uneasy truce between the two races. As the
civil strife between Quarren and Mon Calamari diminished, so did the
necessity for the Mon Calamari Knights, which had become simply a
cultural tradition by the time of the Battle of Naboo. However, during
the years leading up to the Clone Wars, the Mon Calamari Knights saw
the possibility of war and began to train in earnest, fearing that the
war might come to their world. These fears proved altogether too real
when the Clone Wars broken out and the Quarren Isolation League sided
with the Separatists. With the help of Jedi Master Kit Fisto, the Mon
Calamari Knights managed to defeat the Quarren and restore peace to
Calamari.
Mon Cal are the most intelligent of all the species, but they have penalties applied to many of their physical attributes.
Return to Races page
Edited, Mar 30th 2008 1:27am by LordSimic
night elf priest, rogue, hunter, np, daggerspine
tauren druid, gurubashi
Edited, Sun Aug 29 20:14:00 2004
Why?
Malady/Eclipse
Edited, Tue Jun 24 20:26:55 2003
IMHO, the most important ability for the artisan, is either Action or Stamina. When you want to make your sampling runs efficient, you determine what you need, find the highest concentration, and gather as much of that as you can tolerate. But the relevant ability for the act of Sampling is Action, and the longer you can stay in one spot, pulling resources, the better off you are.
Of course, at higher levels, you have harvetsers. But harvesters pull less than players do, per the same amount per time. Their advantage is that they operate autonomously. So, loading up on Action is sometimes a double edged lightsaber. :P Of course, you can always migrate your stats later on.
-Cuiva Lapdancer, Gnome Enchanter (EQ)
I think his quickness is about 750, Stamina is 500, Focus is 600 and Willpower is 500. It really makes a difference, although I don't last as long in a fight.
Humans get a bonus go general crafting meaning all hte thngs that fall under the heading of Artisan. This means they can modify items in that tree favorably to a greater degree.
However...once you break out of Artisan and enter say weaponsmith...you are no longer using general experimentation at all. You are using Weapon experimentation which is specific to your field i.e. weapons.
So humans only have an advantage in basic Artisan experimentation...Mon Cal get better weapon assembly meaning more success at making weapons in general. So it more or less depends on what class your sepcificly going for.
Its only helpfull if you stay in the artisan skill tree (to become master artisan) ???
i want to be a human > armorsmith - droidengineer - merchant
Mon Cal don't have this ability, and neither does any other race (besides human). Mon Cal DO have a bonus specific to weapon assembly, which may in some instances make their weapons better, either overall or in one specific way, than any other. But you never know...that experimentation bonus is like a wildcard!
I say pick a race and have fun. There is no best, really. You might make the best items in any galaxy, but if you're not out there hawking your wares, making friends and slaying Krayts, you're missing part of the fun. :P
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